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Bloodlines
Abilities
Rules
Conditions
Equipment
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Ability Threshold (AT)
Rule
Adaptive Body
Ability
Adorned Leathers
Equipment
Adventurer's Cloth Robe
Equipment
Aegis of the Faithful
Ability
Afterimage
Equipment
Ammo Box
Equipment
Angelic
Bloodline
Apex Predator
Ability
Arcane Aura
Ability
Arcane Recovery
Ability
Arcanum
Rule
Armor & Damage Reduction
Rule
Assassinate
Ability
Astralborne
Bloodline
Avatar of Chaos
Ability
Avatar of the Elements
Ability
Avatar of Wrath
Ability
Avenger's Resolve
Ability
Back Quiver
Equipment
Banish
Ability
Battle-Read
Ability
Battler
Path
Beastkin
Bloodline
Between Worlds
Ability
Bleed (weapon trait)
Equipment
Blessed Vigor
Ability
Blinding Speed
Ability
Block
Rule
Blood Sense
Ability
Bloodlust
Ability
Blunt Shortsword
Equipment
Bodyguard
Ability
Bolt Quiver
Equipment
Brawl
Ability
Breather
Rule
Broadsword
Equipment
Buckler
Equipment
Bulwark
Ability
Bulwark's Resolve
Ability
Carbine
Equipment
Carry Limit
Rule
Cascade Failure
Ability
Cataclysmic Element
Ability
Celestial Aura
Ability
Chain Shirt
Equipment
Channel
Ability
Chaos Magnet
Ability
Claymore
Equipment
Cleave
Equipment
Close Quarters
Ability
Coins & Currency
Rule
Collapsing Rift
Ability
Combat Stance
Ability
Communion
Ability
Compound Bow
Equipment
Concussed
Equipment
Consecrate
Ability
Constellation
Ability
Convergence
Ability
Counter-Stance
Ability
Coven's Apotheosis
Ability
Cover Fire
Ability
Crimson Focus
Ability
Cripple
Ability
Crude Hide
Equipment
Crumple
Ability
Cryomancer's Bent
Ability
Curse Mastery
Ability
Cursed
Condition
Custom Traits
Rule
Dagger
Equipment
Damage Types
Rule
Damaged Back Quiver
Equipment
Dampen
Ability
Darts
Equipment
Deadeye
Ability
Death from the Dark
Ability
Death's Shadow
Ability
Defense
Rule
Devouring Strike
Ability
Diamond Skin
Ability
Disarm
Ability
Displace
Ability
Divine Flash
Ability
Divine Reversal
Ability
Doom
Ability
Downed
Rule
Draconic
Bloodline
Drop Down
Rule
Dual Discipline
Ability
Dull
Ability
Dwarrow
Bloodline
Eagle Eye
Ability
Eclipse
Ability
Efficient Weave
Ability
Element Bound
Path
Elemental Bolt
Ability
Elemental Conduit
Ability
Elemental Form
Ability
Elemental Mastery
Ability
Elven
Bloodline
Empowered Runes
Ability
Enchantments
Rule
Endless Omens
Ability
Energy
Rule
Enhanced Mirror Step
Ability
Ensorcelled
Condition
Entropic Cascade
Ability
Entropic Resonance
Ability
Entropy Well
Ability
Estoc
Equipment
Eternal
Bloodline
Eternal Guardian
Ability
Eternal Runelord
Ability
Evade
Rule
Evasive
Ability
Expanded Maledictions
Ability
Exsanguinate
Ability
Fate Ladder
Rule
Feral Instinct
Ability
Finish Them
Ability
Flail
Equipment
Flourish / Eviscerate
Ability
Flowing Form
Ability
Flurry
Ability
Fold Space
Ability
Full Plate
Equipment
Ghost Fighter
Ability
Glorious Strike
Ability
Grand Malediction
Ability
Greater Motes
Ability
Greater Runeshaping
Ability
Guardian Surge
Ability
Guardian's Phase
Ability
Hall of Mirrors
Ability
Hand of Wrath
Ability
Hardened Leather
Equipment
Harsh Arcanum
Ability
Haste / Slow
Ability
Heart Strike
Ability
Heavy Hands
Ability
Hellsire Kin
Bloodline
Hex Bolt
Ability
High Ground
Ability
Hobble
Equipment
Hot Swap
Ability
Ideal Weight Distribution (Mail trait)
Equipment
Improbability
Ability
In & Out
Ability
Indomitable Will
Ability
Inscribe the Blade
Ability
Instance Order
Rule
Intercede
Ability
Interfere
Ability
Iron Body
Ability
Iron in the Blood
Ability
Keen Reflection
Ability
Knight
Path
Knockout Blow
Ability
Last Bastion
Ability
Laughable
Ability
Leather Tunic
Equipment
Levels & Progression
Rule
Light Crossbow
Equipment
Litany
Ability
Living Fortress
Ability
Locked In
Ability
Longbow
Equipment
Lunar Flight
Ability
Magical Reagents
Equipment
Manipulator
Path
Martyr's Ward
Ability
Mass Curse
Ability
Mass Production
Ability
Master Inscriber
Ability
Master Manipulator
Ability
Master of Omens
Ability
Master Tactician
Ability
Mastered Mirror Step
Ability
Mechan
Bloodline
Mentorian
Bloodline
Metamorph
Path
Mind of the Archmage
Ability
Mirror Prison
Ability
Mirror's Edge
Ability
Misdirect
Ability
Modular Mastery
Ability
Moonlit Agony
Ability
Mote Manipulation
Ability
Mottled Ammo Pouch
Equipment
Muted
Condition
Nauseated
Condition
No One Falls
Ability
No Witnesses
Ability
Oblivious
Condition
Omen Surge
Ability
Orcish
Bloodline
Out of Phase
Ability
Overclock
Ability
Pact of Devotion
Ability
Paradox Break
Ability
Patron's Eyes
Ability
Perfect Form
Ability
Perfect Reflection
Ability
Phase Anchor
Ability
Phase Lock
Ability
Phase Shift
Ability
Piercing Shot
Ability
Pin Them Down
Ability
Pipe Pistol
Equipment
Planar Bulwark
Ability
Poisoned
Condition
Pounce
Ability
Prayer of Protection
Ability
Press the Wound
Ability
Pressure Burst
Ability
Pressure Mastery II
Ability
Pressure Mastery IV
Ability
Prevent Harm
Ability
Primal Mastery
Ability
Primary Stats
Rule
Probability Cascade
Ability
Prone
Condition
Puncture
Equipment
Pyromancer
Ability
Quick Attunement
Ability
Quick Draw Mastery
Ability
Quick Reflexes (Leathers trait)
Equipment
Quivering Palm
Ability
Rain of Arrows
Ability
Ranged Attack
Rule
Rapid Fire
Ability
Razor Blades
Ability
Reactive Weave
Ability
Reap
Ability
Reckoning
Ability
Recurve Bow
Equipment
Refraction
Ability
Regeneration
Ability
Rejuvenation
Ability
Relentless Defender
Ability
Relentless Pressure
Ability
Reload (Quiver) / Reload N
Equipment
Rending Tears
Ability
Reposition
Ability
Resonant Wards
Ability
Resurrection
Ability
Revolver
Equipment
Ricochet (Shield trait)
Equipment
Rift Step
Ability
Rolling Thunder
Ability
Runelord
Ability
Runeshaping
Ability
Runic Endurance
Ability
Runic Onslaught
Ability
Sacred Endurance
Ability
Sanctuary Step
Ability
Savage Frenzy
Ability
Scared
Condition
Second Wind
Ability
Secondary Stats
Rule
Self-Repair Protocol
Ability
Sever Reality
Ability
Shadow's Grace
Ability
Sharpshooter
Path
Shepherd of Worlds
Ability
Shield Warrior
Ability
Shot
Equipment
Silvanheart
Bloodline
Slippery
Ability
Sniper
Ability
Spare Parts Crossbow
Equipment
Speed
Rule
Stable Paradox
Ability
Stacking
Rule
Stalled
Condition
Starfall
Ability
Starlight Flare
Ability
Stat Range & Growth
Rule
Steadfast
Ability
Steady
Equipment
Stealth
Rule
Steel Breastplate
Equipment
Sunder
Ability
Supernova
Ability
Sure Strike
Ability
Sweeping Shots
Ability
Swift Inscription
Ability
Sword & Board
Ability
Targe Shield
Equipment
Tattered Clothes
Equipment
Temporal Loop
Ability
Terran
Bloodline
The Two Faces
Ability
Throwing Knife
Equipment
Tomahawk
Equipment
Total Collapse
Ability
Total Eclipse
Ability
Tough to Pin Down
Ability
Training Dice
Rule
Triune Attunement
Ability
Twin Etchings
Ability
Unbalanced Bastard Sword
Equipment
Unbound Shifter
Ability
Unbreakable
Ability
Undying Devotion
Ability
Unmake
Ability
Unorthodox Shift
Ability
Unstable Rifts
Ability
Untouchable
Ability
Using Your Stats (No Skill List)
Rule
Utility Magic
Ability
Vanishing Act
Ability
Vengeful Bulwark
Ability
Vital Precision
Ability
Void Anchor
Ability
Void Incarnate
Ability
Voidcaller
Path
Wand
Equipment
Warding Glyphs
Ability
Warp
Ability
Weapons
Rule
Well of Life
Ability
Whisperer
Path
Wider Coven
Ability
Willing Sacrifice
Ability
Winded
Equipment
Worldscribe
Ability
Wound Tiers
Rule
Wrathful Surge
Ability
Acausal Strike
Ability
Adaptive Hide
Ability
Advanced Loadout
Ability
Aegis
Ability
Aerial Predator
Ability
All Day
Ability
Amped
Condition
Apex Form
Ability
Apocalypse
Ability
Arcane Bolt
Ability
Arcane Surge
Ability
Archmage's Hoard
Ability
Arrows
Equipment
Astral Blessing
Ability
Attendant Grace
Ability
Avatar of Mercy
Ability
Avatar of the Patron
Ability
Avenger
Path
Avenging Strike
Ability
Ballistic Fabric Vest
Equipment
Banish to the Threshold
Ability
Battleaxe
Equipment
Beast Forms
Ability
Benediction
Ability
Bleed
Condition
Blessed Vessel
Ability
Blinded
Condition
Blink Step
Ability
Blood Pact
Ability
Bloodletter
Ability
Blunderbuss
Equipment
Body Blow
Ability
Bolstered Physicality
Ability
Bolts
Equipment
Brawler
Path
Bred for Combat
Ability
Brutal Strikes
Ability
Bullets
Equipment
Bulwark of Vengeance
Ability
Called Shot
Ability
Careful Step
Ability
Cascade
Ability
Cataclysm
Ability
Celestial
Path
Celestial Sight
Ability
Chainmail Covering
Equipment
Chaos
Rule
Chosen Coven
Ability
Cleanse
Ability
Clinch
Ability
Cognant
Bloodline
Collapse Space
Ability
Combat Engineer
Ability
Combo
Ability
Competency Check (CC)
Rule
Compounding Chaos
Ability
Concussive Blow
Ability
Consecrated Ground
Ability
Contested Ground
Ability
Counter
Rule
Counterpuncher
Ability
Coven's Bane
Ability
Cower
Rule
Crimson Ward
Ability
Crippling Strike
Ability
Crude Mace
Equipment
Cryomancer
Ability
Cudgel
Equipment
Curse Weaving
Ability
Curving Shot
Ability
Cutthroat
Ability
Damage Pipeline (Core Principle)
Rule
Damage vs. Recovery
Rule
Damaged Hammer
Equipment
Dark Omens
Ability
Dazed
Condition
Deadly Opening
Ability
Death Touch
Ability
Deepening Mastery
Ability
Devastating Blows
Ability
Devout
Path
Disabling Technique
Ability
Disjunction
Ability
Divine Conduit
Ability
Divine Reprisal
Ability
Divine Sight
Ability
Double Strike
Ability
Downed
Condition
Dragon Scale Armor
Equipment
Dual Attunement
Ability
Duck & Weave
Ability
Duskborn
Bloodline
Dwarven
Bloodline
Easy Movement (Cloth trait)
Equipment
Efficient Movement
Ability
Elder Apex
Ability
Elemental Affinity
Ability
Elemental Burst
Ability
Elemental Field
Ability
Elemental in Nature
Ability
Elemental Resistance
Ability
Empowered Element
Ability
Empowered Weave
Ability
Endless Hunger
Ability
Endless Vigil
Ability
Enhanced Iron in the Blood
Ability
Enhancer
Path
Entropic Bolt
Ability
Entropic Mastery
Ability
Entropy Nova
Ability
Erythromancer
Path
Etched Resilience
Ability
Eternal Conduit
Ability
Eternal Recurrence
Ability
Eternal Storm
Ability
Evasion
Ability
Even Hand
Ability
Expanded Toolkit
Ability
Extraplanar Reach
Ability
Feeding Omens
Ability
Field Engineer
Ability
Finishing Blow
Ability
Flexible Arcanist
Ability
Flow State
Ability
Flowing Guard
Ability
Flurry
Ability
Fold the Field
Ability
Ghost
Ability
Gloamid
Bloodline
Grand Inscription
Ability
Greater Break
Ability
Greater Omens
Ability
Greater Siphon
Ability
Guardian's Call
Ability
Half Plate
Equipment
Hand of Mercy
Ability
Handedness (1h / 2h)
Equipment
Hardened Systems
Ability
Harvest Moon
Ability
Haymaker
Ability
Heavy Crossbow
Equipment
Heavy Hitter (Plate trait)
Equipment
Hemorrhage
Ability
Hex Cascade
Ability
Hip Quiver
Equipment
Honed
Equipment
Hungering Void
Ability
Impactful
Equipment
Improbable Mastery
Ability
Indomitable
Ability
Infiltrator
Path
Instance
Rule
Interaction
Rule
Intercession
Ability
Invisible
Condition
Iron Fists
Ability
Jotunspawn
Bloodline
Kite Shield
Equipment
Knocked Out
Condition
Languages
Rule
Last Line
Ability
Leaping Strike
Ability
Lethargic
Condition
Leyline Sense
Ability
Lingering Curses
Ability
Living Element
Ability
Living Runework
Ability
Long Step
Ability
Lumber Axe
Equipment
Lunar Recovery
Ability
Magus
Path
Marked Target
Ability
Martyrdom
Ability
Mass Phase
Ability
Mass Rift
Ability
Master Loadout
Ability
Master of Nerves
Ability
Master of Shadows
Ability
Master-at-Arms
Ability
Matchlock Musket
Equipment
Melee Attack
Rule
Merfolk
Bloodline
Mid-Shift Mastery
Ability
Mirror Duplicate
Ability
Mirror Step
Ability
Mirrorblade
Path
Mods
Ability
Moondrip
Ability
Morningstar
Equipment
Motes of Arcane Energy
Ability
Move
Rule
Mystical Focus
Equipment
No Escape
Ability
No To-Hit Roll
Rule
Novice Hunting Bow
Equipment
Omen Eruption
Ability
One With the Dark
Ability
Order
Rule
Overcharge
Ability
Overwhelm
Ability
Paradox
Path
Paradoxical Resilience
Ability
Perfect Beast
Ability
Perfect Inscription
Ability
Phantom Strike
Ability
Phase Body
Ability
Phase Shift
Ability
Phase Tear
Ability
Pilum
Equipment
Pinned
Condition
Pistol
Equipment
Planeshifter
Path
Potent Maledictions
Ability
Practiced Cut
Ability
Precise Strikes
Ability
Pressure
Ability
Pressure Mastery I
Ability
Pressure Mastery III
Ability
Pressure Points
Ability
Primal Body
Ability
Primal Surge
Ability
Primed
Ability
Probability Mastery
Ability
Pugilist
Ability
Puppeteer
Ability
Pyromancer's Bent
Ability
Quick Draw
Ability
Quick Reflexes
Ability
Quilted Shirt
Equipment
Radiant Constellation
Ability
Rally
Ability
Rapid Fabrication
Ability
Rapid Response
Ability
React
Rule
Reality Collapse
Ability
Reckless Opening
Ability
Recovery (Long Rest)
Rule
Reflective Assault
Ability
Refraction
Equipment
Reinforced Rig
Ability
Relentless
Ability
Relentless Focus
Ability
Reload
Rule
Rending Claws
Ability
Repeating Crossbow
Equipment
Resolute Stance
Ability
Resourceful
Ability
Retribution
Ability
Rewrite
Ability
Rift Master
Ability
Rift Walk
Ability
Rune Surge
Ability
Runeshaper
Path
Runesmith's Reach
Ability
Runic Mastery
Ability
Rusted Splint Armor
Equipment
Sanctuary / Affliction
Ability
Sanguine Reservoir
Ability
Save Your Stamina
Ability
Scout Bow
Equipment
Second Wind
Ability
Seize Fate
Ability
Sentry Mode
Ability
Shadow Reaper
Ability
Shadowstep
Ability
Shatter
Ability
Shield Mastery
Ability
Shiv
Equipment
Shot Pouch
Equipment
Singularity
Ability
Smoke & Mirrors
Ability
Solar Wrath
Ability
Spatial Sense
Ability
Spellbook
Equipment
Stack Window
Rule
Staff
Equipment
Stand Up
Rule
Starlight
Ability
Starlight Surge
Ability
Static Aura
Ability
Steadfast Vessel
Ability
Steady Aim
Ability
Stealth Shot
Ability
Stiletto
Equipment
Superior Athlete
Ability
Suppressing Volley
Ability
Surge
Ability
Swell
Ability
Swift Shift
Ability
Sword Master
Ability
Tarnished Chain Shawl
Equipment
Tempest
Ability
Terminology
Rule
The Perfect Kill
Ability
Thick Hide
Ability
Tidal Mending
Ability
Total Collapse
Ability
Total Control
Ability
Total Severance
Ability
Tower Shield
Equipment
Triage / Trauma Kit
Rule
Twin Cast
Ability
Twin Soul
Ability
Unbound
Ability
Unbound Walker
Ability
Unbreakable Line
Ability
Undying Will
Ability
Unmatched
Ability
Unresistible Pressure
Ability
Unstoppable
Ability
Unyielding
Ability
Utility Axe
Equipment
Vanish
Ability
Vengeance Incarnate
Ability
Vigilant
Ability
Vitality Shift
Ability
Void Field
Ability
Void Spark
Ability
Voltaic Bent
Ability
Waraxe
Equipment
Warhammer
Equipment
Weapon Swap
Rule
Weapons Master
Ability
Whirlwind
Ability
Wide Displacement
Ability
Wildenymph
Bloodline
Wind Dancer
Ability
Withering Curse
Ability
Wound Threshold
Rule
Wounds
Rule
Create New
Vault Access